[Infographic] Key Takeaways from Continuous Testing Survey

Understanding Trends in Continuous Testing

Is your organization considering implementing Continuous Testing as part of the Continuous Delivery Cycle? If so, it’s a smart move.

How do we know? Well, we recently explored the topic in our eBook, 3,2,1…Liftoff! How Continuous Testing Launches Continuous Delivery Into Orbit

To better understand industry trends, we surveyed 135 industry professionals whose organizations have adopted the practice. We asked them about the implementation process, organizational goals, achieved outcomes, and challenges they faced. 

We then took those findings to 5 industry leaders to get their perspective on how the industry is changing.

While we don’t want to spoil the eBook for you (seriously, it’s a great read!) we did want to highlight some of what we uncovered. 

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The continuous testing infographic includes the demographics of the 135 industry professionals surveyed. There were 41 software engineers and 94 software testers from companies ranging from 2-3,500. When deciding to implement continuous testing, 57.5% did so for faster feedback on observed defects, 52.6% so Developers could carry out more testing, 43% to achieve shorter release cycles, 24.4% for smaller test teams, and 53.5% for better test coverage with the same team size. Executive leadership drove the decision 25.2% of the time, Head of development 23%, Development managers 20%, Testing Managers 12.6%, Head of Testing 10.4%, Developers 6.7%, Testers 1.5%, and Other 0.7%. Continuous testing was implemented one team at a time for 26.7% of companies, a few teams at a time for 46.7% of companies, and all teams at the same time for 26.7% of companies. The process took less than 1 month for 11%, 2-3 months for 38%, 4-6 months for 40%, 7-12 months for 9%, and 1-2 years for 2%. Most people agreed that continuous testing helped them to achieve shorter release cycles, faster feedback on observed defects, smaller test team size, better test coverage with the same team size, developers doing more testing, no manual testing in pre-prod, more exploratory testing in prod, and fewer reported defects in prod.

 

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